Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Hidup Lebih Dinamis dan Xlangkah Lebih Maju - Teknologi

Dahulu orang-orang hanya mengenal dua jenis media, yakni media cetak yang terdiri dari : surat kabar dan majalah, serta media elektronik yang terdiri dari : televisi dan radio. Seiring dengan pekembangan, saat ini kita telah mengenal sebuah new media, yang sama-sama kita istilahkan sebagai internet. Internet adalah seperangkat sistem yang mampu memberikan koneksi kepada pengguna (user) terhadap apa yang ingin diketahui dan yang ingin diakses.

Melalui internet kita dapat mengetahui informasi dari seluruh belahan dunia, berteman dengan banyak orang, menambah wawasan, mencari hiburan, bereksperimen dan berbagai hal lainnya.

Xlangkah lebih maju, saya menempatkan diri saya dibanding orang-orang yang belum mau dan belum mampu terkoneksi dengan jaringan internet. Menjadi seseorang yang selalu update dengan informasi turut membantu pengembangan diri saya sebagai manusia yang selalu haus akan informasi. Bentuk aktualisasi diri (pengembangan diri) adalah keinginan mendasar dari tiap individu. Peran internet dapat membantu dalam proses tersebut.

Xlangkah lebih maju oleh kecepatan internet yang menjadikan saya sebagai manusia yang aktif dan tidak pasif karena perkembangan yang terjadi tiap detiknya. Ketertinggalan akan membuat hidup kita berjalan dengan statis. Kemampuan untuk mengakses dan posisi yang xlangkah lebih maju membuat hidup lebih dinamis. Dengan hadirnya internet tak lantas membuat kita lepas kontrol oleh segala kelebihan yang disajikan internet.

Media literacy atau yang lebih dikenal dengan istilah melek media oleh orang Indonesia, menjadi alat pengontrol akan ‘kedahsyatan’ internet. Xlangkah lebih maju lagi saya dapat menjadi penikmat dan pengakses internet yang cerdas dalam menyeleksi segala informasi yang disajikan oleh internet. Dengan adanya media literacy, perkembangan internet beserta informasi di dalamnya dapat mendatangkan hal yang lebih bermanfaat.

Sony Says PlayStation Hacker Got Personal Data Christopher Miller's PlayStation Portable game console had been broken for most of two years. So when

Christopher Miller's PlayStation Portable game console had been broken for most of two years. So when his parents brought him a new one for her 25th birthday on April 18, he was pleased - but only briefly.

Last week, the online network for the Sony PlayStation suffered a catastrophic failure of an attack by hackers. And since then, over 60 million players worldwide as Mr. Miller, who are accountable for the service were unable to play games with your friends via the Internet or to download demos of new games.

Then, on Tuesday after several days of near silence, Sony said that as a result of the attack, "unauthorized person" had obtained personal information of account holders, including their names, addresses, e -mail user names and passwords and PlayStation. Sony has warned that other confidential information, including credit card numbers, could have been compromised, warning customers through a statement " remain vigilant "in monitoring identity theft or other financial losses.

Police officials said Tuesday that Sony had reported the breach to the Federal Bureau of Investigation in San Diego, which specializes in computer crime.

The breach comes after an incident earlier this month when Epsilon, a marketing firm that handles e-mail lists, suffered a security breach that put millions of email addresses of people at risk. In some cases, client names were also stolen. Last year, a violation AT&T exposed the email addresses of at least 100,000 owners of the Apple iPad.

Even before the statement from Sony, complaints about the failure of the system have been mounting on websites, including Sony's own. "It's ridiculous," said Miller, a student of 3-D animation of Saline, Mich., in an e-mail.

Other customers - who came to take the gaming network for granted - they were surprised by the duration of the outage and its target, Sony, a technology company recognized worldwide. Some have suggested that the incident, already a severe blow to the reputation of Sony, would give its top rival video game, Microsoft and Nintendo an edge in the console wars.

"Sony is pretty much hurting," said Carl-Niclas Odenbring releasy of Customer Management in Sweden, which helps companies manage social media. Mr. Odenbring said his daughter, age 6, lack of games console from Sony, but is now playing on an iPad.

"It has no power to direct purchase, but its indirect influence in what my wife and I buy is enormous," he said. "Sony is losing the battle on her."

Last weekend, after the attack, Sony said it would rebuild the network to make it more secure. Sony Qriocity service, which is used to stream audio and video high-end televisions, Sony Blu-ray and other Web-enabled devices Sony was also hit offline.

"It is very unusual for Sony to completely rebuild a system after a security breach, rather than simply stop the bleeding and get back to some kind of limited network," said Mark Seiden, a longtime consultant information Security. "The fact that two distinct networks are involved in the security gap indicates Sony has discovered a major underlying problem that already existed."

It remains unclear who were the hackers. Anonymous, a well known group of hackers that has been blamed for attacking and above Sony's PlayStation Web sites, has denied any responsibility; group's website said: "For once we did not do it."

Last Wednesday, Sony has started posting messages sporadic PlayStation Network is down. In its first detailed statement on the attack, Sony told its customers Tuesday afternoon that it had discovered an "illegal and unauthorized intrusion" into the network took place between April 17 and 19.

"If you provided your credit card data through PlayStation Network or Qriocity, an abundance of caution, we advise you that your credit card number and expiration date may have been obtained," Patrick Seybold, Senior Corporate Communications at Sony, wrote in a post on the PlayStation Web site and e-mail to customers.

Sony representatives declined to give details.

Sony said it expected to restore some services - but apparently not all - in a week.

Shortly after the announcement of Sony Tuesday, Senator Richard Blumenthal, the Connecticut Democrat, sent a letter to Sony asking why customers were not notified immediately about the security breach and does not close a week on the scale of the attack. Mr. Blumenthal also cited concerns that many PlayStation users are children.

The letter said Sony will provide customers with PlayStation "service financial data security, including access to free credit reporting."

A group of players who have been particularly virulent have been members of DC Universe Online, an online game. The game was out of service since the attack, which affect the players who paid for the service for months in advance.

Other shoppers said they had trouble connecting to the popular online streaming service from Netflix for the PlayStation.

Daniel McGuire, a user PlayStation London, in an e-mail criticized the initial silence from Sony. "Most users would never pass PlayStation on the Xbox, he said, referring to rival Microsoft's console, but this drives people. If ever wanted to wrest PlayStation Xbox users, this would be the time."

Friendster to erase messages early and old photos

Long before there was Facebook, or even MySpace, there was Friendster, a website that gave many people their first experience of the social networking world to come.

Friendster, which began in 2003, has long been eclipsed by younger, more nimble competitors, becoming a sort of ghost town. But Tuesday, the current owners told users plans to change its business strategy - and erase the treasure site digital memories, including old photos dorm room, blog entries late at night and references friend sincere, known as "evidence."

This triggered a wave of nostalgia among members of Friendster, although most have stopped visiting the site long ago.

Jim Leija, 31, who works in a non-profit organization of music in Ann Arbor, Michigan, recalled the court to his partner, Aric Knuth, through the site.

"All our initial discussions were with each other through their messaging systems," he said. "We were writing love notes back to the early winter of 2003."

Mr. Leija said that even if he had not used the service within three or four years, news of its plans to clear older documents tugged at his heartstrings. "Your emotions get wrapped up in," he said. He thought for a moment in time in our lives. "

Striking mass of evidence so embarrassing wardrobe choices, unrequited crushes may come as a relief for some, especially at a time when it seems that everything uploaded to Facebook can haunt forever. But some say that Friendster has unexpectedly turned into a time capsule with snapshots of what they once were. This is a version of history that is not in a shoebox or dusty album, but live on the Web - for now.

"We want to forget our mistakes and bad choices, but we are also a bit of trouble remembering," said Danah Boyd, a social media researcher at Microsoft and a boy at Harvard University's Berkman Center for Internet and Society. " These old systems are our memories. "

Joanne McNeil, who studies and writes about Internet culture, said that most of life is lived on the Web, people become more emotionally invested in the presence of certain online services, even those they have abandoned.

Ms. McNeil added that the realization that years of history could be removed on a whim company was shocking.

"The impermanence of the Internet was a way of life," she said. "A site could disappear in a few weeks, months. But Google and Gmail came along and changed, and now we are still waiting to have a copy of our online lives."

Friendster plans to strip the service recalled some old equipment to move from Yahoo in April 2009 to remove the plug from GeoCities, a leading provider of free Web home pages. At the time, Internet-yourselfers and historians have worked to keep the site millions of pages to disappear forever. Jason Scott is the founder of a group called Team records trying to save the content online. He recently joined efforts to preserve the videos from Google Video, Google, which stops in favor of the most popular YouTube.

Mr Scott said the shuttering of social services and online communities on the web was a "question cultural criticism."

"This is the daily activity of neurons of a world, society, collected and saved," he said. "For meit is very valid and useful to make sure it is saved for the future."

Mr. Scott said his group planned to try to download as much data as possible Friendster public before it is erased at the end of May, and make it available online in some form.

current owner Friendster, Malaysia MOL Global, said site information View basic profile and friends lists would remain intact as it becomes more of an entertainment site. It provides ways for members to upload photos and other documents threatened.

Friendster was once considered a hot property. The donor site is included Peter Thiel, co-founder of PayPal, and K. Ram Shriram, an early investor in Google. In fact, Google has offered to buy Friendster for $ 30 million in 2003, but the site's founder, Jonathan Abrams, chose to remain independent. When MOL Global acquired in late 2009 for an undisclosed sum, he stated that the site had over 115 million members, though it was not clear how many of them were active.

Reached by phone Tuesday, Mr. Abrams said he had not heard of the planned changes on the site. And he said he was surprised that anyone would care.

"It is so old news for me," said Abrams, who is involved in projects including a workspace for start-ups and an enterprise social media. "After it was purchased by the Malaysian company, which was the last chapter."

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